Clean up day16

This commit is contained in:
Adrian Groh 2024-12-16 14:59:20 +01:00
parent 673c0eadb1
commit 099af5ecb9
Signed by: Gobidev
GPG Key ID: 3AA3153E98B0D771

View File

@ -49,7 +49,7 @@ impl Direction {
}
}
fn reverse(&self) -> Self {
fn turn_around(&self) -> Self {
match self {
North => South,
South => North,
@ -111,46 +111,46 @@ fn parse(input: &str) -> (Vec<Vec<Tile>>, IVec2, IVec2) {
}
fn get_scores(grid: &[Vec<Tile>], start_pos: &IVec2) -> AHashMap<(IVec2, Direction), u32> {
// dijkstra
let mut to_visit = BinaryHeap::new();
let mut visited = AHashMap::new();
let start_node = Node {
to_visit.push(Reverse(Node {
score: 0,
direction: East,
position: *start_pos,
};
to_visit.push(Reverse(start_node));
}));
while let Some(curr) = to_visit.pop() {
let curr = curr.0;
while let Some(curr_node) = to_visit.pop() {
if visited
.get(&(curr_node.0.position, curr_node.0.direction))
.map_or(false, |s| s < &curr_node.0.score)
.get(&(curr.position, curr.direction))
.map_or(false, |s| s < &curr.score)
{
continue;
}
visited.insert(
(curr_node.0.position, curr_node.0.direction),
curr_node.0.score,
);
visited.insert((curr.position, curr.direction), curr.score);
let pos_in_front = curr_node.0.position + curr_node.0.direction.as_vec();
let pos_in_front = curr.position + curr.direction.as_vec();
if grid[pos_in_front.x as usize][pos_in_front.y as usize] != Wall {
to_visit.push(Reverse(Node {
score: curr_node.0.score + 1,
direction: curr_node.0.direction,
position: curr_node.0.position + curr_node.0.direction.as_vec(),
score: curr.score + 1,
direction: curr.direction,
position: curr.position + curr.direction.as_vec(),
}));
}
to_visit.push(Reverse(Node {
score: curr_node.0.score + 1000,
direction: curr_node.0.direction.turn_left(),
position: curr_node.0.position,
score: curr.score + 1000,
direction: curr.direction.turn_left(),
position: curr.position,
}));
to_visit.push(Reverse(Node {
score: curr_node.0.score + 1000,
direction: curr_node.0.direction.turn_right(),
position: curr_node.0.position,
score: curr.score + 1000,
direction: curr.direction.turn_right(),
position: curr.position,
}));
}
visited
@ -165,38 +165,63 @@ fn part1(scores: &AHashMap<(IVec2, Direction), u32>, end_pos: &IVec2) -> u32 {
.unwrap()
}
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
struct Visit {
position: IVec2,
direction: Direction,
score: u32,
}
fn part2(scores: &AHashMap<(IVec2, Direction), u32>, end_pos: &IVec2) -> usize {
// bfs from end to start along shortest paths
let shortest_path_len = part1(scores, end_pos);
let mut seen: AHashSet<IVec2> = AHashSet::new();
let mut to_visit: Vec<_> = scores
let mut to_visit: Vec<Visit> = scores
.iter()
.filter(|((p, _), val)| val == &&shortest_path_len && p == end_pos)
.map(|(x, y)| (*x, *y))
.map(|((p, d), s)| Visit {
position: *p,
direction: *d,
score: *s,
})
.collect();
while let Some(curr) = to_visit.pop() {
// this is very ugly
seen.insert(curr.position);
seen.insert(curr.0 .0);
let pos_behind = curr.0 .0 + curr.0 .1.reverse().as_vec();
let pos_behind = curr.position + curr.direction.turn_around().as_vec();
if scores
.get(&(pos_behind, curr.0 .1))
.map_or(false, |v| v == &(curr.1 - 1))
.get(&(pos_behind, curr.direction))
.map_or(false, |v| v == &(curr.score - 1))
{
to_visit.push(((pos_behind, curr.0 .1), (curr.1 - 1)));
to_visit.push(Visit {
position: pos_behind,
direction: curr.direction,
score: curr.score - 1,
});
}
let new_score = curr.score - 1000;
if scores
.get(&(curr.position, curr.direction.turn_left()))
.map_or(false, |v| v == &new_score)
{
to_visit.push(Visit {
position: curr.position,
direction: curr.direction.turn_left(),
score: new_score,
});
}
if scores
.get(&(curr.0 .0, curr.0 .1.turn_left()))
.map_or(false, |v| v == &(curr.1 - 1000))
.get(&(curr.position, curr.direction.turn_right()))
.map_or(false, |v| v == &new_score)
{
to_visit.push(((curr.0 .0, curr.0 .1.turn_left()), (curr.1 - 1000)));
}
if scores
.get(&(curr.0 .0, curr.0 .1.turn_right()))
.map_or(false, |v| v == &(curr.1 - 1000))
{
to_visit.push(((curr.0 .0, curr.0 .1.turn_right()), (curr.1 - 1000)));
to_visit.push(Visit {
position: curr.position,
direction: curr.direction.turn_right(),
score: new_score,
});
}
}
seen.len()